Post by LBM10 on Dec 31, 2015 16:17:47 GMT -8
1.0 General Rules
1.1. Do not do anything to harm the server or otherwise exploit it.
1.2. Respect everyone. No shit-talking, purposefully annoying people or trolling.
1.3. Do not prop climb, surf, kill, block, bridge, push, trap or spam.
1.4. Body-blocking is not allowed if you are doing it to troll or be annoying.
1.5. Do not ban evade by going on alts. We will simply perm the alt and increase the ban on your main.
1.6. Do not mess with Admins on Duty, they are not role-playing so you shouldn't interact with them as if they are, whatsoever
1.7. Scamming is not allowed whatsoever. Blind Auctions are also not allowed.
1.8. Do not impersonate Jake, or any member of the ETRP staff team.
2.0 Role-playing Rules
2.1. Do not randomly kill someone (RDM - Random Death Match)
2.2. Follow the New Life Rule. If you don't know what it is, scroll down on this page to the 'New Life Rule' section.
2.3. No job abuse.
2.4. Do not disconnect, suicide, change jobs, etc to get out of a role-play situation.
2.5. Do not mic spam. (Including soundboards of any type)
2.6. Do not spawn kill. As Hitman you cannot kill someone in spawn. (You also cannot stand and wait for them to leave)
2.7. Don't speak or joke about DDOS, even in role-play. (If you do not know what this is, do not worry about it)
2.8. No nudity or porn in the Cinema. If you think it might not be allowed, don't play it on the media center.
2.9. Mugging is NOT against the rules.
2.10. If your friend is a hitman you may NOT help him complete his hit. It does not matter if you are in the same gang or not. You could only potentially interfere if the person shot you directly.
2.12. Kill on sight (KoS) signs are always allowed.
2.13. You must make a reasonable attempt to take the Mayor hostage before opening fire on him (you must be a raiding class to take hostages).
2.14. The Mayor may use anything in the CP Armory.
2.15. Private Class' may not role-play as: Hobo, Civil Protection (Includes CP Helper), Mayor (Includes Mayor's Guard), and Hitman
2.16. You may not defend random people, only your friends, gang members and allied gang members.
2.17. You may raid someone after selling them entities, unless an agreement was made otherwise (See Scamming Rules).
2.18. Hobos may not own doors, since they are homeless.
2.19. Baiting Civil Protection is not allowed. It's FailRP.
2.20. Accidentally damaging someone (crossfire) is still RDM.
2.21. The Mayor can build in the PD as long as it does not block walking space (Comic Props only, no fading doors)
3.0 Raiding Rules
3.1. You must wait 10 minutes in-between raiding. (you must wait 20 minutes in-between raiding the same person or base)
3.2. You can not raid the PD from inside a base, you also cannot raid an obviously empty / open base. That's RDM.
3.3. You may raid someone who is already being raided as long as you completely raid the base (Do not just kill the existing raiders)
3.4. The exception to rule 1 is that hobo's may ONLY raid if with a Hobo Leader. They may only use: Gun Dealer Weapons, Lockpicks, and Keypad Crackers
3.5. Do not use a raiding tool on a base unless you enter and attempt to raid.
4.0 Civil Protection Rules
4.1. Corrupt Civil Protection members are not allowed.
4.2. Civil Protection members may arrest players with illegal guns or contraband out on sight.
4.3. Civil Protection may use any weapon they have available to them.
4.4. SWAT may free-roam, but must protect the Police Department and Mayor during a raid / lockdown.
4.5. Civil Protection members are NOT allowed to baton rush.
4.6. Civil Protection members are NOT allowed to base/own doors/homes. The Police Department is your home.
4.7. Civil Protection members are NOT to arrest hobos during a lockdown, since they have no home.
4.8. Do not randomly weapon check someone. (Being in the PD is reason enough for a check)
4.9. Do not raid without a warrant. A building open to the public does not require a warrant to go into, unless there is a closed off private area such as a back room.
4.10. Do not metagame. You cannot warrant based off hearing money printers or cocaine labs through the walls.
Note: You cannot drop weapons as Civil Protection because you have access to an armory.
5.0 New Life Rule
The New Life Rule states that once you die, you forget everything that happened to you. This means that, after you die, you don't immediately go back to the place you died.
The NLR time is 5 minutes from when you die.
NLR also means that you cannot remember anything from your previous life i.e who killed you.
If you died while being raided, you are free to go on back after your NLR time without guns drawn. (Because you cannot remember that you were raided, or who raided you, so you can't be prepared).
Civil Protection has some exclusions. NLR still applies to them when it comes every situation except for a raid on the Police Department (since it is their home). If Civil Protection die during a raid they are allowed to go back to the PD without guns drawn after 60 seconds.
6.0 Building Rules
6.1. Do not abuse the fading door.
6.2. Keypads must be working, have a hold length of 10 seconds, and be placed near the door they open.
6.3. At only one entrance of your base may you have 2 fading doors. The rest of the entrances may only have one fading door.
6.4. A player must be able to enter and exit your building without having to destroy any props.
6.5. Do not build anything that gives you a ridiculous advantage over people breaking into your base. See examples below.
6.6. Do not build inside unowned buildings or ones that you do not own.
6.7. Do not build out on the streets or anywhere public. However the Hobo can build on the sidewalks and park areas.
6.8. Do not block off large parts of the map, or any place where NPCs spawn.
6.9. While building, put up a sign that states "BUILDING" to let others know not to mess with you. Once you are finished building, remove the sign. While building, you should not have any printers or other entities. If you do, those entities can be removed.
6.10. In regards to rule 9, do not interfere with people that have a "BUILDING" sign.
6.11. No Megabasing. See examples below.
6.12. No concentration camps, German army regalia, or inappropriate structures.
6.13. Do not build bases that require more than one person to raid.
Combat Engagement
The rules that permit you to fire your weapon.
You can fire at someone if:
1. You have made a warning call beforehand (and you have a legitimate reason to feel threatened)
2. Someone is shooting or stealing from you / raiding you.
You cannot fire at someone if:
1. They are government personnel (if that is the sole reason).
2. They are doing no harm.
In-Game Laws
These are the laws that should be followed in-game. Disobeying them in any way may result in punishment by government personnel.
The Mayor cannot change laws that are defined below as "Always illegal" or "Always legal". Laws Mayor can change are defined below.
Always legal:
1. Owning a handgun
2. Self Defence with a legal weapon
3. Jaywalking
Always illegal:
1. Murder, Assault, and Robbery
2. Firing off a gun in public
3. Owning a machete / sword or gun that is not a semi automatic pistol
4. Owning contraband
Mayor can change:
1. Drugs to be legal
2. Stunsticks to be legal
3. Non-contraband items to be illegal
4. CP Disrespect (legal by default)
5. Knives to be illegal
6. Fight Club to be legal (illegal by default) (fights must be in an enclosed arena)
1.1. Do not do anything to harm the server or otherwise exploit it.
1.2. Respect everyone. No shit-talking, purposefully annoying people or trolling.
1.3. Do not prop climb, surf, kill, block, bridge, push, trap or spam.
1.4. Body-blocking is not allowed if you are doing it to troll or be annoying.
1.5. Do not ban evade by going on alts. We will simply perm the alt and increase the ban on your main.
1.6. Do not mess with Admins on Duty, they are not role-playing so you shouldn't interact with them as if they are, whatsoever
1.7. Scamming is not allowed whatsoever. Blind Auctions are also not allowed.
1.8. Do not impersonate Jake, or any member of the ETRP staff team.
2.0 Role-playing Rules
2.1. Do not randomly kill someone (RDM - Random Death Match)
2.2. Follow the New Life Rule. If you don't know what it is, scroll down on this page to the 'New Life Rule' section.
2.3. No job abuse.
2.4. Do not disconnect, suicide, change jobs, etc to get out of a role-play situation.
2.5. Do not mic spam. (Including soundboards of any type)
2.6. Do not spawn kill. As Hitman you cannot kill someone in spawn. (You also cannot stand and wait for them to leave)
2.7. Don't speak or joke about DDOS, even in role-play. (If you do not know what this is, do not worry about it)
2.8. No nudity or porn in the Cinema. If you think it might not be allowed, don't play it on the media center.
2.9. Mugging is NOT against the rules.
2.10. If your friend is a hitman you may NOT help him complete his hit. It does not matter if you are in the same gang or not. You could only potentially interfere if the person shot you directly.
2.12. Kill on sight (KoS) signs are always allowed.
2.13. You must make a reasonable attempt to take the Mayor hostage before opening fire on him (you must be a raiding class to take hostages).
2.14. The Mayor may use anything in the CP Armory.
2.15. Private Class' may not role-play as: Hobo, Civil Protection (Includes CP Helper), Mayor (Includes Mayor's Guard), and Hitman
2.16. You may not defend random people, only your friends, gang members and allied gang members.
2.17. You may raid someone after selling them entities, unless an agreement was made otherwise (See Scamming Rules).
2.18. Hobos may not own doors, since they are homeless.
2.19. Baiting Civil Protection is not allowed. It's FailRP.
2.20. Accidentally damaging someone (crossfire) is still RDM.
2.21. The Mayor can build in the PD as long as it does not block walking space (Comic Props only, no fading doors)
3.0 Raiding Rules
3.1. You must wait 10 minutes in-between raiding. (you must wait 20 minutes in-between raiding the same person or base)
3.2. You can not raid the PD from inside a base, you also cannot raid an obviously empty / open base. That's RDM.
3.3. You may raid someone who is already being raided as long as you completely raid the base (Do not just kill the existing raiders)
3.4. The exception to rule 1 is that hobo's may ONLY raid if with a Hobo Leader. They may only use: Gun Dealer Weapons, Lockpicks, and Keypad Crackers
3.5. Do not use a raiding tool on a base unless you enter and attempt to raid.
4.0 Civil Protection Rules
4.1. Corrupt Civil Protection members are not allowed.
4.2. Civil Protection members may arrest players with illegal guns or contraband out on sight.
4.3. Civil Protection may use any weapon they have available to them.
4.4. SWAT may free-roam, but must protect the Police Department and Mayor during a raid / lockdown.
4.5. Civil Protection members are NOT allowed to baton rush.
4.6. Civil Protection members are NOT allowed to base/own doors/homes. The Police Department is your home.
4.7. Civil Protection members are NOT to arrest hobos during a lockdown, since they have no home.
4.8. Do not randomly weapon check someone. (Being in the PD is reason enough for a check)
4.9. Do not raid without a warrant. A building open to the public does not require a warrant to go into, unless there is a closed off private area such as a back room.
4.10. Do not metagame. You cannot warrant based off hearing money printers or cocaine labs through the walls.
Note: You cannot drop weapons as Civil Protection because you have access to an armory.
5.0 New Life Rule
The New Life Rule states that once you die, you forget everything that happened to you. This means that, after you die, you don't immediately go back to the place you died.
The NLR time is 5 minutes from when you die.
NLR also means that you cannot remember anything from your previous life i.e who killed you.
If you died while being raided, you are free to go on back after your NLR time without guns drawn. (Because you cannot remember that you were raided, or who raided you, so you can't be prepared).
Civil Protection has some exclusions. NLR still applies to them when it comes every situation except for a raid on the Police Department (since it is their home). If Civil Protection die during a raid they are allowed to go back to the PD without guns drawn after 60 seconds.
6.0 Building Rules
6.1. Do not abuse the fading door.
6.2. Keypads must be working, have a hold length of 10 seconds, and be placed near the door they open.
6.3. At only one entrance of your base may you have 2 fading doors. The rest of the entrances may only have one fading door.
6.4. A player must be able to enter and exit your building without having to destroy any props.
6.5. Do not build anything that gives you a ridiculous advantage over people breaking into your base. See examples below.
6.6. Do not build inside unowned buildings or ones that you do not own.
6.7. Do not build out on the streets or anywhere public. However the Hobo can build on the sidewalks and park areas.
6.8. Do not block off large parts of the map, or any place where NPCs spawn.
6.9. While building, put up a sign that states "BUILDING" to let others know not to mess with you. Once you are finished building, remove the sign. While building, you should not have any printers or other entities. If you do, those entities can be removed.
6.10. In regards to rule 9, do not interfere with people that have a "BUILDING" sign.
6.11. No Megabasing. See examples below.
6.12. No concentration camps, German army regalia, or inappropriate structures.
6.13. Do not build bases that require more than one person to raid.
Combat Engagement
The rules that permit you to fire your weapon.
You can fire at someone if:
1. You have made a warning call beforehand (and you have a legitimate reason to feel threatened)
2. Someone is shooting or stealing from you / raiding you.
You cannot fire at someone if:
1. They are government personnel (if that is the sole reason).
2. They are doing no harm.
In-Game Laws
These are the laws that should be followed in-game. Disobeying them in any way may result in punishment by government personnel.
The Mayor cannot change laws that are defined below as "Always illegal" or "Always legal". Laws Mayor can change are defined below.
Always legal:
1. Owning a handgun
2. Self Defence with a legal weapon
3. Jaywalking
Always illegal:
1. Murder, Assault, and Robbery
2. Firing off a gun in public
3. Owning a machete / sword or gun that is not a semi automatic pistol
4. Owning contraband
Mayor can change:
1. Drugs to be legal
2. Stunsticks to be legal
3. Non-contraband items to be illegal
4. CP Disrespect (legal by default)
5. Knives to be illegal
6. Fight Club to be legal (illegal by default) (fights must be in an enclosed arena)